Ranking Up

Ranking Up is a mechanical term. It is the act of increasing a Stat, Skill, Job, [Mastery] or any other form of numerical progression by spending Experience, also known as Exp.

To Rank Up you must spend accrued Exp based on the Rank and type of progression being Ranked Up as per the table below.

TypeCostExample
Gain a Rank in a Skill. 1 Exp per Rank you wish to obtain. If you wish to gain the 4th Rank of Tech, it would cost 4 Exp.
Gain a Rank in a Mundane Stat. 4 Exp per Rank in excess of your Starter Stat. If a Human with a Starting Brawn of 7 wished to gain the 8th Rank of Brawn, it would cost 4 Exp, since their Starter Brawn was 7, and thus the excess is only 1.
Gain a Rank in a Mystical Stat. 5 Exp per Rank in excess of your starter Stat. If a Human with 6 Starting Grit wished to gain the 7th Rank of Grit, it would cost 5 Exp, since their Starter Grit was 6, and thus the excess is only 1.
Gain a Rank in a Job. 5 Exp per Rank you wish to obtain. If you wished to gain the 2nd Rank of the Merc Job, it would cost 10 Exp.

Please note: All Characters start with 1 Rank in their Starting Job. Therefore obtaining what may be viewed as the “first” Rank in a Job is actually the second and therefore costs 10 Exp.
Gain a Rank in a known [Mastery]. 3 Exp per Rank you wish to obtain. Please Note: When gaining a new Rank in a [Mastery], you also gain an Ability in that [Mastery] of equal or lower Rank.

If you wished to gain the 5th Rank of [Arcana], it would cost 15 Exp and you would gain an [Arcana] Ability of 5th Rank or lower.
Gain a Rank in a new [Mastery]. X + 1 Exp, where X equals the number of known [Masteries] with at least 1 Rank. Please Note: When gaining a new Rank in a [Mastery], you also gain an Ability in that [Mastery] or equal or lower Rank.

If you obtained the first Rank in the [Cultivation] [Mastery], while having at least 1 Rank in [Bones], [Animism], [Industrial] and [Stealth], then it would cost 5 Exp, since X would be equal to 4. You would also gain a [Cultivation] Ability of 1st Rank
Gain an Ability from a known [Mastery]. 2 Exp per Rank of Ability you wish to obtain.

In addition, you must have the corresponding Ranks in the relevant [Mastery].
If you wished to gain the [Meat] Ability, [Bull Rush], which is Rank 2, it would cost 4 Exp and you would need at least 2 Ranks in the [Meat] [Mastery].
Re-training an Ability to another. Calculate the cost of the Ability you wish to unlearn and the cost of the Ability that you wish to replace it with.

The cost of the new Ability is equal to the new cost, minus the old cost, plus 1 Exp, to a minimum of 1 Exp.
If your Character had already obtained the Rank 2 [Pistol Whip] Action from the [Quickdraw] [Mastery], worth 4 Exp, and you wished to replace it with the Rank 3 [Ambush] Action, also from [Quickdraw], worth 6 Exp. The cost of retraining would be 6 Exp, minus 4 Exp, plus 1 Exp for a total of 3 Exp.