| Five Count | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Athletics] | Mastery | [Meat] | |
| Value | 750c | Upkeep | 100c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 6 | 2D10 + Brawn | 1 | - | 2 |
| Traits | ||||
| [Balanced], [Buckshot - 5], [Close Combat], [Dangerous], [Fortuitous], [Illegal], [Loud], [Sheathed] & [Vicious]. | ||||
| Effects | ||||
| This [Weapon] can be [Equipped] and [Unequipped] as a [Free Action]. In addition, should this [Weapon] gain an [Additional Damage Die], it gains 1 additional [Damage] instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you resolve a [Successful] [Attack] against yourself with this [Weapon], as [Appropriate]. |
||||
| Five Count | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Athletics] | Mastery | [Meat] | |
| Value | 3,000c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 4D10 + Brawn | 1 - 2 | - | 2 |
| Traits | ||||
| [Balanced], [Buckshot - 5], [Close Combat], [Dangerous], [Fortuitous], [Illegal], [Loud], [Sheathed] & [Vicious]. | ||||
| Effects | ||||
| This [Weapon] can be [Equipped] and [Unequipped] as a [Free Action]. In addition, should this [Weapon] gain an [Additional Damage Die], it gains 1 additional [Damage] instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you resolve a [Successful] [Attack] against yourself with this [Weapon], as [Appropriate]. |
||||
| Five Count | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Athletics] | Mastery | [Meat] | |
| Value | 6,750c | Upkeep | 300c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 18 | 6D10 + Brawn | 1 - 3 | - | 2 |
| Traits | ||||
| [Balanced], [Buckshot - 5], [Close Combat], [Dangerous], [Fortuitous], [Illegal], [Loud], [Sheathed] & [Vicious]. | ||||
| Effects | ||||
| This [Weapon] can be [Equipped] and [Unequipped] as a [Free Action]. In addition, should this [Weapon] gain an [Additional Damage Die], it gains 1 additional [Damage] instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you resolve a [Successful] [Attack] against yourself with this [Weapon], as [Appropriate]. |
||||
| Five Count | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Athletics] | Mastery | [Meat] | |
| Value | 12,000c | Upkeep | 400c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 24 | 8D10 + Brawn | 1 - 6 | - | 2 |
| Traits | ||||
| [Balanced], [Buckshot - 5], [Close Combat], [Dangerous], [Fortuitous], [Illegal], [Loud], [Sheathed] & [Vicious]. | ||||
| Effects | ||||
| This [Weapon] can be [Equipped] and [Unequipped] as a [Free Action]. In addition, should this [Weapon] gain an [Additional Damage Die], it gains 1 additional [Damage] instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you resolve a [Successful] [Attack] against yourself with this [Weapon], as [Appropriate]. |
||||
| Five Count | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Athletics] | Mastery | [Meat] | |
| Value | 18,750c | Upkeep | 500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 30 | 10D10 + Brawn | 3 - 12 | - | 2 |
| Traits | ||||
| [Balanced], [Buckshot - 5], [Close Combat], [Dangerous], [Fortuitous], [Illegal], [Loud], [Sheathed] & [Vicious]. | ||||
| Effects | ||||
| This [Weapon] can be [Equipped] and [Unequipped] as a [Free Action]. In addition, should this [Weapon] gain an [Additional Damage Die], it gains 1 additional [Damage] instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you resolve a [Successful] [Attack] against yourself with this [Weapon], as [Appropriate]. |
||||