Great Maul

Great Maul
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 1,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 12 D10 + 3x Brawn 1 - 2 - 3
Traits
[Close Combat], [Fortuitous], [Trusty], [Two-Handed], [Unwieldy] & [Vicious].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Maul
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 6,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 24 2D10 + 3x Brawn 1 - 3 - 3
Traits
[Close Combat], [Fortuitous], [Trusty], [Two-Handed], [Unwieldy] & [Vicious].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Maul
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 13,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 36 3D10 + 3x Brawn 1 - 6 - 3
Traits
[Close Combat], [Fortuitous], [Trusty], [Two-Handed], [Unwieldy] & [Vicious].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Maul
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 24,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 48 4D10 + 3x Brawn 3 - 12 - 3
Traits
[Close Combat], [Fortuitous], [Trusty], [Two-Handed], [Unwieldy] & [Vicious].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Maul
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 37,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 60 5D10 + 3x Brawn 6 - 24 - 3
Traits
[Close Combat], [Fortuitous], [Trusty], [Two-Handed], [Unwieldy] & [Vicious].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].