Heavy Ion Pistol

The Heavy Ion Pistol is a large one-handed energy weapon designed to deliver maximum non-lethal disruption from a sidearm platform. Utilizing oversized capacitors and reinforced ionization systems, the weapon projects highly charged gas particles capable of rapidly draining energy from living targets, cybernetics and electronic systems, often producing severe fatigue, disorientation and temporary incapacitation with only a handful of successful strikes. Like other ion-based weapons, the Heavy Ion Pistol bypasses conventional armour by attacking energy systems directly, though it remains less flexible and offers fewer ammunition options than comparable ballistic handguns. Developed by Aureate Express in accordance with the company's longstanding Oricalcai commitment to non-lethal conflict resolution, the Heavy Ion Pistol is favoured by security specialists, transport officers and personnel who require the strongest available incapacitation capability without resorting to lethal force.


“‘The Orc Cop Pistol is objectively more effective.’

‘But does it shoot blue?’

‘That isn't a meaningful metric.’

‘Sounds like something a person whose pistol doesn't shoot blue would say.’

‘I'm trying to have a serious discussion about weapons.’

‘Blue!’”

Heavy Ion Pistol
[Aureate Express] - When you need it shiny, not timely!
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Quickdraw]
Value 2,000c Upkeep 5c
Requirement Damage Range Ammo Hardpoints
Brawn: 7 D8 + 3 6 - 24 3 3
Traits
[Armour Piercing], [Dangerous], [Ionising], [Light], [Non-Lethal] & [Stressful].
Effects
Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Ion Pistol
[Aureate Express] - When you need it shiny, not timely!
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Quickdraw]
Value 8,000c Upkeep 10c
Requirement Damage Range Ammo Hardpoints
Brawn: 14 2D8 + 6 9 - 36 3 3
Traits
[Armour Piercing], [Dangerous], [Ionising], [Light], [Non-Lethal] & [Stressful].
Effects
Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Ion Pistol
[Aureate Express] - When you need it shiny, not timely!
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Quickdraw]
Value 18,000c Upkeep 15c
Requirement Damage Range Ammo Hardpoints
Brawn: 21 3D8 + 9 12 - 48 3 3
Traits
[Armour Piercing], [Dangerous], [Ionising], [Light], [Non-Lethal] & [Stressful].
Effects
Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Ion Pistol
[Aureate Express] - When you need it shiny, not timely!
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Quickdraw]
Value 32,000c Upkeep 20c
Requirement Damage Range Ammo Hardpoints
Brawn: 28 4D8 + 12 15 - 60 3 3
Traits
[Armour Piercing], [Dangerous], [Ionising], [Light], [Non-Lethal] & [Stressful].
Effects
Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Ion Pistol
[Aureate Express] - When you need it shiny, not timely!
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Quickdraw]
Value 50,000c Upkeep 25c
Requirement Damage Range Ammo Hardpoints
Brawn: 35 5D8 + 15 18 - 72 3 3
Traits
[Armour Piercing], [Dangerous], [Ionising], [Light], [Non-Lethal] & [Stressful].
Effects
Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - June 2025

  • Created