Heavy Jackhammer

Heavy Jackhammer
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Industrial]
Skill [Tech] Mastery [Industrial]
Value 500c Upkeep 50c
Requirement Damage Range Ammo Hardpoints
Brawn: 8 3D8 1 3 6
Traits
[Close Combat], [Dangerous], [Fortuitous], [Loud], [Full-Auto], [Two-Handed], [Trusty], [Unwieldy] & [Vicious].
Effects
When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Jackhammer
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Industrial]
Skill [Tech] Mastery [Industrial]
Value 2,000c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 16 6D8 1 - 2 3 6
Traits
[Close Combat], [Dangerous], [Fortuitous], [Loud], [Full-Auto], [Two-Handed], [Trusty], [Unwieldy] & [Vicious].
Effects
When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Jackhammer
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Industrial]
Skill [Tech] Mastery [Industrial]
Value 4,500c Upkeep 150c
Requirement Damage Range Ammo Hardpoints
Brawn: 24 9D8 1 - 3 3 6
Traits
[Close Combat], [Dangerous], [Fortuitous], [Loud], [Full-Auto], [Two-Handed], [Trusty], [Unwieldy] & [Vicious].
Effects
When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Jackhammer
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Industrial]
Skill [Tech] Mastery [Industrial]
Value 8,000c Upkeep 200c
Requirement Damage Range Ammo Hardpoints
Brawn: 32 12D8 1 - 6 3 6
Traits
[Close Combat], [Dangerous], [Fortuitous], [Loud], [Full-Auto], [Two-Handed], [Trusty], [Unwieldy] & [Vicious].
Effects
When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Heavy Jackhammer
[Industrial Industries] - The industry leader in the Industry industry.
Archetype [Weapon] Subtype [Industrial]
Skill [Tech] Mastery [Industrial]
Value 12,500c Upkeep 250c
Requirement Damage Range Ammo Hardpoints
Brawn: 40 15D8 3 - 12 3 6
Traits
[Close Combat], [Dangerous], [Fortuitous], [Loud], [Full-Auto], [Two-Handed], [Trusty], [Unwieldy] & [Vicious].
Effects
When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].