A two-handed precision launcher that fires specialized medical darts, typically operated from a braced position to maintain stability over long distances. Manufactured by BioTopia Projects Limited, it delivers preloaded compounds such as stimulants and rapid-acting treatments, enabling immediate stabilization of distant targets. The platform is costly and offers limited modification options, but provides unique support capability, with each shot requiring manual rearming between discharges. The design prioritizes range and delivery force over handling, achieving extremely long effective reach while demanding setup and deliberate operation, making it a niche tool for medical personnel and long-range support roles.
Keeping your team alive. One way or another… They can't hear you yelling at them if they aren't around to hear it.
BioTopia Projects Limited understands that survival is a prerequisite for accountability. With long-range delivery of rapid-response compounds, the Medi-Sniper ensures your personnel remain conscious, mobile, and available for correction. Non-compliant targets may also experience corrective effects at adjusted dosages.
| Medi-Sniper | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 3,000c | Upkeep | 150c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 7 | 2D8 | 15 - 60 | 1 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Medicinal], [Set Up: 50] & [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Medi-Sniper | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 12,000c | Upkeep | 300c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 14 | 4D8 | 18 - 72 | 1 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Medicinal], [Set Up: 65] & [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Medi-Sniper | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 27,000c | Upkeep | 450c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 21 | 6D8 | 21 - 84 | 1 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Medicinal], [Set Up: 80] & [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Medi-Sniper | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 48,000c | Upkeep | 600c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 28 | 8D8 | 24 - 96 | 1 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Medicinal], [Set Up: 95] & [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Medi-Sniper | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 75,000c | Upkeep | 750c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 35 | 10D8 | 27 - 108 | 1 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Medicinal], [Set Up: 110] & [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
Version 0.5b - Apr 2026