Sap

Sap
[Philo's Groove] - Transmuting a louder tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 50c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 1 Agi 1 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a louder tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 200c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 2 Agi 1 - 2 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a louder tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 450c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 3 Agi 1 - 3 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a louder tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 800c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 Agi 1 - 6 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a louder tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 1,250c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 5 Agi 3 - 12 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.