Throwing Axes

Orc Corp Throwing Axes are compact, single-handed axes purpose-built for being hurled rather than swung. Each axe carries significant mass behind its edge, giving it the momentum to cause severe injuries on impact, particularly at close range. They are sold in matched packs for rapid successive throws and are commonly used as a brutal alternative to short-range assault weapons when enemies are advancing. In practice, their bulk makes them unwieldy for two-handed use without specialised modification, reinforcing their identity as simple, savage, and overwhelmingly direct weapons.


Xenohistorians have long noted that orcs did not so much “invent” the axe as organically grow around it, treating the tool as equal parts implement, symbol, and proof of adulthood. Across centuries of clan warfare, resource scarcity, and ritualised violence, the axe became inseparable from orcish identity — a language of iron, momentum, and decisiveness. Many non-orc sapients now argue that this cultural fixation on simple, overwhelming force naturally crystallised into what the galaxy knows today as Orc Corp. In that sense, Orc Corp is less a company than the institutional memory of a people who have always preferred to solve problems by cutting them in half.

Throwing Axes
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Quickdraw]
Value 100c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 4 D4 + Brawn 3 - 12 - 2
Traits
[Fortuitous], [Brutal], [Fine], [Light] & [Silenced].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against targets inside of [Optimal Range] as if it were a [Close Combat] [Weapon].

In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Throwing Axes
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Quickdraw]
Value 400c Upkeep 400c
Requirement Damage Range Ammo Hardpoints
Brawn: 8 2D4 + Brawn 6 - 24 - 2
Traits
[Fortuitous], [Brutal], [Fine], [Light] & [Silenced].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against targets inside of [Optimal Range] as if it were a [Close Combat] [Weapon].

In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Throwing Axes
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Quickdraw]
Value 900c Upkeep 900c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 3D4 + Brawn 9 - 36 - 2
Traits
[Fortuitous], [Brutal], [Fine], [Light] & [Silenced].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against targets inside of [Optimal Range] as if it were a [Close Combat] [Weapon].

In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Throwing Axes
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Quickdraw]
Value 1,600c Upkeep 1,600c
Requirement Damage Range Ammo Hardpoints
Brawn: 16 4D4 + Brawn 12 - 48 - 2
Traits
[Fortuitous], [Brutal], [Fine], [Light] & [Silenced].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against targets inside of [Optimal Range] as if it were a [Close Combat] [Weapon].

In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Throwing Axes
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Quickdraw]
Value 2,500c Upkeep 2,500c
Requirement Damage Range Ammo Hardpoints
Brawn: 20 5D4 + Brawn 15 - 60 - 2
Traits
[Fortuitous], [Brutal], [Fine], [Light] & [Silenced].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against targets inside of [Optimal Range] as if it were a [Close Combat] [Weapon].

In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Changelog

Version 0.5b - Feb 2026

  • Lore added
  • Added Fortuitous - Injury
  • Damage reduced to D4 + Brawn from D8 + Brawn
  • Value reduced to 100c from 200c
  • Upkeep reduced to 100c from 200c
  • Added unique Class progression to Upkeep
  • Removed Close Combat Ability
  • Added unique Effect, allowing Opportunity Attacks as if it were a Close Combat Weapon

Version 0.5b - June 2026

  • Increased Hardpoints to 2 from 1
  • Added an Mod based effect