R.A.M. Damage

R.A.M. Damage is a type of Damage.

When receiving R.A.M. Damage, an Entity reduces their current R.A.M. by the Active Player's Damage Total. Any R.A.M. Damage remaining after an Entity's R.A.M. has been reduced to 0 is instead dealt as Strain Damage.

R.A.M. Damage can be Mitigated by certain Abilities in the Netcraft Mastery.

Changelog

Version 0.5c - Aug 2026

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