R.A.M.
R.A.M. is a Rating available to Entities. It represents an Entity's ability to store programs when Netcrafting, Slicing or Hacking, as well as its defence against dangerous I.C.E..
A Character's maximum R.A.M. Rating is equal to their Smarts. An Entities R.A.M. is restored to its maximum at the start of their Turn.
A Character, unless specified otherwise, only gains a R.A.M. Rating while a NeuraCore is installed. For [Vehicles], facilities or other non-Character Entities, their R.A.M. is gained from their [Components], [Class] or Abilities.
R.A.M. is primarily used when receiving R.A.M. Damage and is reduced before any other Rating. R.A.M. is also reserved when using certain netrunning Abilities, such as those from Netcraft.
R.A.M. that is reserved will not be restored at the start of that Entity's turn, effectively reducing their maximum R.A.M. for the duration it remains reserved.
Changelog
Version 0.5c - Aug 2026
- Page Created.
