This section is currently in the process of being written - AAXW!
Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.
Movement is a mechanical category. Movement is the act of shifting an Entity from one point in space to another.
Movement is performed by consuming Movement Points generated with the Move Action, or other similar Abilities, to shift Characters and Vehicles a number of Units equal to the points consumed.
All Movement has a Movement Type that determines how effective or even possible Movement is in different Environments.
Movement Points also referred to as MP are a mechanic. MP allows an Entity to traverse Meat Space.
At any point an Entity has MP, which can be gained from Abilities such as the Move Action, they may spend one as a Free Action to move one Unit. MP can't be spent in response to other Abilities or effects. They can only be spent when nothing is being resolved, during the Active Player's Turn. Any MP remaining at the end of the Turn are lost.
Please Note: This Movement may trigger other Abilities, such as Intercept or Opportunity Attack, as Appropriate.
This section is currently in the process of being written - AAXW!
Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.
Liquidic • Subterranean • Terranean • Void