| Total | Name | Effect |
|---|---|---|
| 0 or lower | Dead Hit | The Vehicle suffers no ill effects as if it had not suffered a Malfunction at all. You do not increase the amount of Malfunctions suffered this Encounter. |
| 1-5 | Knocked Off Course | Reface the Vehicle 45° away from the source of this Malfunction. |
| 6-10 | Turbulence | All [Crew] perform a Reflex Save of Difficulty 18, each [Crew] that fails generates 1 less Quick Action Point at the start of their next Turn. |
| 11-15 | Subsystem Discharge | The [Vehicle] takes D4 [Systems] Damage. |
| 16-20 | Ammo Spillage | Reduce all installed Equipment to 0 Ammo. |
| 21-25 | Crew Unnerved | All [Crew] take D4 Stress Damage. |
| 26-30 | Knocked Flying | Reface the Vehicle 90° away from the source of this Malfunction. |
| 31-35 | Shunted | All [Crew] perform a Fortitude Save Difficulty 18, each [Crew] that fails generates 1 less Action Point at the start of their next Turn. |
| 36-40 | Subsystem Discharge | Trigger the [Vehicles] [Overload]. |
| 41-45 | Warped Plates | Malfunction; 50/Turn. Reduce the [Vehicle's] Speed by 1 until end of Encounter. |
| 46-50 | High G's | All [Crew] perform a Fortitude Save of Difficulty 18, each [Crew] that fails generates 1 less Action Point and Quick Action Point at the start of their next Turn. |
| 51-55 | Crew Shaken | All [Crew] take D8 Stress Damage. |
| 56-60 | Aux. Component Busted | Malfunction; 50/Turn. Determine an [Auxilliary] [Component], render it inactive until the end of the Encounter. |
| 61-65 | Systems Shocked | Trigger the [Vehicles] [Overload] twice. |
| 66-70 | Shredded Plates | Malfunction; 80/Turn. Reduce the [Armour] of an installed [Plating] [Component] to 0. |
| 71-75 | Generator Flux | Malfunction; 80/Turn. Reduce the [Systems Regen] of an installed [Generator] [Component] to 0. |
| 76-80 | Propulsion Spasm | Malfunction; 80/Turn. Reduce the all [Vehicle] Speed by 1. |
| 81-85 | Crew Distressed | All [Crew] take D12 Stress Damage. |
| 86-90 | Systems Overloaded | Trigger the [Vehicle's] [Overload] Thrice. |
| 91-95 | Feedback Sparks | All [Crew] gain D6 instances of Burning. |
| 96-99 | Vehicle Fault | Gain a Fault. |
| 100 | Unifying Experience | All [Crew] gain 1 Exp and generate a Trauma. |
| 101-105 | Aux. Component Damaged | Malfunction; 120/Turn. Determine an [Auxilliary] [Component], it is rendered non-functional. Gain a Fault. |
| 106-110 | Combat Component Damaged | Malfunction; 120/Turn. Determine a [Weapon] or [Flickerfield] [Component], it is rendered non-functional. Gain a Fault. |
| 111-115 | Propulsion Damaged | Malfunction; 120/Turn. Determine a [Propulsion] [Component], it is rendered non-functional. Gain a Fault. |
| 116-120 | Generator Damaged | Malfunction; 120/Turn. Determine a [Generator] [Component], it is rendered non-functional. Gain a Fault. |
| 121-125 | Plating Component Damaged | Malfunction; 120/Turn. Determine an [Plating] [Component], it is rendered non-functional. Gain a Fault. |
| 126-130 | Life Support Damaged | Malfunction; 120/Turn. The atmospheric seal of the [Vehicle] is ruptured. All [Crew] inside that compartment will be exposed to the outer environment. Gain a Fault. |
| 131-135 | Violent Discharge | All [Crew] generate an Injury. |
| 136-140 | Aux. Component Destroyed | Malfunction; 120/Periodic. Determine an [Auxilliary] [Component], it is rendered non-functional. Gain a Fault. |
| 141-145 | Core Component Destroyed | Malfunction; 120/Periodic. Determine a [Core] [Component], it is rendered non-functional. Gain a Fault. |
| 146-149 | Life Support Damaged | Malfunction; 120/Periodic.The atmospheric seal of the [Vehicle] is ruptured. All [Crew] inside that compartment will be exposed to the outer environment. After the current Encounter, the [Vehicle] will no longer be able to generate [Rebreathers]. Gain a Fault. |
| 150 | Shared Experience | All [Crew] gain D6 Experience, generate a Trauma and obtain a Scar. |
| 151+ | Vehicle Destroyed | Malfunction; 200/Periodic. The Vehicle is rendered non-functioning. |
| 200+ | Vaporised! | The Vehicle is turned into nothing but a pile of useless rubble, scrap and dust. |