Ward

Ward is a Damage Mitigation Rating that is representative of an [Entities] ability to deflect the worst of magical blows.

Ward reduces any Magic Damage received by the total Ward of the [Entity].

Characters have a base Ward equal to their Smarts plus their Panache. Additional Ward can be gained from sources such as Masteries, Items and [Components].

Please Note: As per [Universal Rule #4] Ward, provided by differently named sources, does Stack.

Example: Penny the Bouncer has Medium Combat Armour giving her 2 Ward and a base Ward Rating of 12 for a total of 14.

Penny is Successfully Attacked by a cyber-wiz with a Magic Wand, who deals 19 Magic Damage. Before it is assigned to Penny's Health or Barrier it is Mitigated first. Penny has 14 Ward which Mitigates 14 of this Magic Damage reducing the total she would receive to her Health or Barrier to 5.