====== Combat ====== |< - 25% 50% 25%>| ^**Combat**^^^ | [[:Game Mechanics:Actions:Action]] | | | |Perform an [[:Game Mechanics:Attack]] with an [[Game Mechanics:Definitions:Equipped]] [[:Items:Equipment:Weapons|Weapon]] against an [[Game Mechanics:Acquired]] [[Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success and Failure:Success|Successful]], deal the [[:Items:Equipment:Weapons|Weapon’s]] [[Game Mechanics:Damage]] to the [[Game Mechanics:Definitions:Target]]. \\ \\ Uses 1 [[:Game Mechanics:Definitions:Ammo]], as [[Game Mechanics:Definitions:Appropriate]].|||