Shields

Shields are a type of Equipment. Not to be confused with the Barrier generating Flickerfields, Shields are your traditional hand held physical barricade that help block or deflect blows.

Shield Name
Product Line: [Corp Name] - Corp Marketing Slogan
Archetype ArchetypeName Subtype SubtypeName
RequirementA / W / RDragClunkHardpointsValueUpkeep
Brawn: 0 0/0/0 0 0 0 000,000c 000,000c
Traits
Trait - 1, Trait - 2 & Trait - 3.
Effects
Effects and their descriptions


Shields serve as a unique type of Equipment, providing some bonuses passively, even when Holstered and further bonuses when Equipped in a Hand Slot. Below you will find the necessary information to interpret the above table and use Shields in game.

Shield Name

The Shield Name is the name of the Item. This can be used to search the Item on the website.

Archetype

Archetype is a mechanical term, defining what type of Item it is. All Shields are the Shield Archetype.

Requirements

The Requirements of a Shield are the Stats required to Equip or [Holster] the Item. This is typically Brawn.

Drag

Hardpoints

Upkeep

Effects

Product Line

Subtype

Armour (A) / Ward (W) / Resolve (R)

Clunk

Value

Traits

Find below links to all available Shields.


Edit this page