====== Intercept ====== |< - 25% 50% 25%>| ^**Intercept**^^^ | [[:Game Mechanics:Actions:Quick Action]] | | | |If an [[:Game Mechanics:Acquired]] [[:Game Mechanics:Definitions:Enemy]] enters [[:Game Mechanics:Definitions:Adjacent|Adjacency]], leaves [[:Game Mechanics:Definitions:Adjacent|Adjacency]], or spends [[:Game Mechanics:Definitions:Movement Points|MP]] anywhere inside of [[:Game Mechanics:Definitions:Adjacent|Adjacency]] of you, you may use this [[:Game Mechanics:Actions|Action]] to reduce their [[:Game Mechanics:Definitions:Movement Points|MP]] to 0 and apply the [[:Game Mechanics:Conditions:Intercepted]] [[:Game Mechanics:Conditions|Condition]]. You must then move your [[:Game Mechanics:Definitions:Character]] as close as possible to that [[:Game Mechanics:Definitions:Enemy]].|||