====== Actions ======
To do anything with your [[:Game Mechanics:Definitions:Character]] in Meat Space consists of taking some kind of [[:Game Mechanics:Actions#Actions|Action]], these [[:Game Mechanics:Actions#Actions|Actions]] can be broken down into 4 primary types: \\
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* [[:Game Mechanics:Actions:Action]]
* [[:Game Mechanics:Actions:Double Action]]
* [[:Game Mechanics:Actions:Quick Action]]
* [[:Game Mechanics:Actions:Free Action]]
Each of these [[:Game Mechanics:Actions#Actions|Action]] types is representative of how quickly any given task or manoeuvre can be accomplished by a [[:Game Mechanics:Definitions:Character]]. Anything that may take many consecutive [[:Game Mechanics:Actions#Actions|Actions]] or a longer time than that is where [[:Game Mechanics:Definitions:Ability:Ritual|Rituals]] come in. \\
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A [[:Game Mechanics:Definitions:Character]] may only perform [[:Game Mechanics:Actions#Actions|Actions]] if they have the required amount of [[:Ratings:Action Points|Action]] or [[:Ratings:Quick Action Points]]. For further detail on each [[:Game Mechanics:Actions#Actions|Action]] and their costs see below. For general [[:Game Mechanics:Actions#Actions|Actions]] available to all [[:Game Mechanics:Definitions:Character|Characters]] see [[:Basic Abilities]].
===== Action =====
{{page>[[:Game Mechanics:Actions:Action]]&noheader&inline}}
===== Double Action =====
{{page>[[:Game Mechanics:Actions:Double Action]]&noheader&inline}}
===== Quick Action =====
{{page>[[:Game Mechanics:Actions:Quick Action]]&noheader&inline}}
===== Free Action =====
{{page>[[:Game Mechanics:Actions:Free Action]]&noheader&inline}}
==== Changelog ====
Version 0.5c - Jun 2026
* Various wording and links updated.