====== Prone ====== [[:Game Mechanics:Conditions:Prone#Prone|Prone]] is a [[:Game Mechanics:Conditions|Condition]]. If you are [[:Game Mechanics:Conditions:Prone#Prone|Prone]], you are collapsed on the ground, deck or other surface, minimising your body profile or otherwise knocked flat.\\ \\ A [[:Game Mechanics:Definitions:Target]] under the effects of [[:Game Mechanics:Conditions:Prone#Prone|Prone]] [[:Game Mechanics:Conditions|Condition]] causes all [[:Game Mechanics:Attack|Attacks]] made against them within [[:Game Mechanics:Definitions:Adjacent|Adjacency]] to be performed under the effects of the [[:Game Mechanics:Definitions:Property:Advantage]] [[:Game Mechanics:Definitions:Property]]. All [[:Game Mechanics:Definitions:Distant]] [[:Game Mechanics:Attack|Attacks]] against them are performed under the effects of the [[:Game Mechanics:Definitions:Property:Disadvantage]] [[:Game Mechanics:Definitions:Property]] instead.\\ \\ In addition while under the effects of [[:Game Mechanics:Conditions:Prone#Prone|Prone]] moving costs twice as many [[:Game Mechanics:Definitions:Movement Points|MP]].\\ \\ The [[:Game Mechanics:Conditions:Prone#Prone|Prone]] [[:Game Mechanics:Conditions|Condition]] may be removed by using an [[:Game Mechanics:Actions:Action]] to stand.