====== Meat Damage ====== [[:Game Mechanics:Damage:Meat Damage#Meat Damage|Meat Damage]] is a type of [[:Game Mechanics:Damage]]. When receiving [[:Game Mechanics:Damage:Meat Damage#Meat Damage|Meat Damage]] a [[:Character]] reduces their current [[:Ratings:Health]] by the [Active Player's] [[:Game Mechanics:Damage]] [[:Game Mechanics:Dice Pool:Total]]. Should a [[:Character]] receiving [[:Game Mechanics:Damage:Meat Damage#Meat Damage|Meat Damage]] have any [[:Ratings:Barrier]], the [[:Game Mechanics:Damage]] is applied to that [[:Ratings:Barrier]] first. Unless otherwise specified, all [[:Game Mechanics:Damage]] is [[:Game Mechanics:Damage:Meat Damage#Meat Damage|Meat Damage]]. [[:Game Mechanics:Damage:Meat Damage#Meat Damage|Meat Damage]] is [[:Game Mechanics:Damage Mitigation|Mitigated]] by both [[:Ratings:Armour]] and [[:Game Mechanics:Damage Mitigation:Supernatural Armour]].