====== Fault ======
A [[:Game Mechanics:Definitions:Fault#Fault|Fault]] is permanent structural damage a [Vehicle] has accrued over time.\\
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[[:Game Mechanics:Definitions:Fault#Fault|Faults]] unlike normal [[:Game Mechanics:Malfunction]] [[:Game Mechanics:Conditions]] cannot be repaired or removed.\\
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Each [[:Game Mechanics:Definitions:Fault#Fault|Fault]] a [Vehicle] has adds a +10 [[:Game Mechanics:Dice Pool:Static Modifier|Modifier]] to any [[:Game Mechanics:Malfunction]] [Tests] it generates.\\
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[[:Game Mechanics:Definitions:Fault#Fault|Faults]] [[:Game Mechanics:Definitions:Stack]].