====== Range ====== [[:Game Mechanics:Definitions:Range#Range|Range]] is a mechanical and diagetic term. It is the effective distance an [[:Game Mechanics:Definitions:Ability]] or [[:Items|Item]] can be used at.\\ \\ [[:Game Mechanics:Definitions:Ability|Abilities]] and [[:Items]] have a lower and upper bracket of [[:Game Mechanics:Definitions:Range#Range|Range]] determing where they are most effective. [[:Game Mechanics:Attack|Attacks]] made with [[:Game Mechanics:Definitions:Ability|Abilities]] and [[:Items]] outside of this bracket suffer the effects of the [[:Game Mechanics:Definitions:Property:Disadvantage]] [[:Game Mechanics:Definitions:Property]].