====== Rank ====== [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] are the numerical value representing how progressed you are in a given [[:Jobs|Job]], [[:Masteries|Mastery]], [[:Skills|Skill]] or other form of progression.\\ \\ When gaining [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] through any means, each [[:Game Mechanics:Definitions:Rank#Rank|Rank]] is gained one at a time. This means any costs are paid and any benefits gained for each individual [[:Game Mechanics:Definitions:Rank#Rank|Rank]] before the next. See [[:Game Mechanics:Ranking Up]] and [[:Game Mechanics:Definitions:Experience]] for more.\\ \\ A [[:Character]] is limited in the total [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] they may gain in each form of progression. See the table below for the maximums of each.\\ \\ |< - 20% 80% >| ^ Progression ^ Maximum Ranks ^ | [[:Jobs]] | 10 combined [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] of any [[:Jobs|Job]]. \\ \\ **Example**: A [[:Character]] may have 3 [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] of [[:Jobs:Zerk]], 6 [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] of [[:Jobs:Technomancer]] and 1 [[:Game Mechanics:Definitions:Rank#Rank|Rank]] of [[:Jobs:Merc]] but no more. | | [[:Masteries]] | 9 [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] in each individual [[:Masteries|Mastery]]. \\ \\ **Example**: A [[:Character]] may have 9 [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] in [Elementalism] and 9 [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] in [Fieldcraft] but no more than 9 in each. | | [[:Stats]] | As per your chosen [[:Races|Race's]] [[:Stats:Maximum Stats]] | | [[:Skills]] | As per your [[:Ratings:Skill Rank Maximum]] |