====== Shields ====== [[:Items:Equipment:Shields#Shields|Shields]] are a type of [[:Items:Equipment]]. Not to be confused with the [[:Ratings:Barrier]] generating [[:Items:Gadgets:Gear|Flickerfields]], [[:Items:Equipment:Shields#Shields|Shields]] are your traditional hand held physical barricade that help block or deflect blows.\\ \\ |< - 18% 16% 13% 13% 13% 13% 12% >| ^Shield Name^^^^^^^^ ^Product Line: [Corp Name] - Corp Marketing Slogan||||||| ^[[:Mechanic:Archetype]]| ArchetypeName || ^[[:Mechanic:Subtype]]| SubtypeName || ^[[:Mechanic:Requirement]]^[[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Ward|W]] / [[:Mechanic:Rating:Resolve|R]]^[[:Mechanic:Drag]]^[[:Mechanic:Clunk]]^[[:Mechanic:Hardpoints]]^[[:Mechanic:Value]]^[[:Mechanic:Upkeep]]^ | [[:Character:Stat:Brawn]]: 0 | 0/0/0 | 0 | 0 | 0 | 000,000c | 000,000c | ^Traits||||||| | Trait - 1, Trait - 2 & Trait - 3. ||||||| ^Effects||||||| |Effects and their descriptions||||||| \\ [[:Item:Equipment:Shield|Shields]] serve as a unique type of [[:Item:Equipment]], providing some bonuses passively, even when [[:Mechanic:Holstered]] and further bonuses when [[:Mechanic:Equipped]] in a [[:Mechanic:Inventory:Hand Slot]]. Below you will find the necessary information to interpret the above table and how their various [[:Mechanci:Bonus|Bonuses]] work, so you can best use [[:Item:Shield|Shields]] in game. === Shield Name === The Shield Name is the name of the [Item]. This can be used to search the [Item] on the website. === Archetype === [Archetype] is a mechanical term, defining what type of [Item] it is. This is mostly used to specify between different types of [Items]. All [Shields] are the [Shield] [Archetype]. === Requirements === The [Requirements] of a [Shield] are the [Stats] required to [Equip] or [Holster] the [Item]. This is typically [Brawn]. === Drag === The [Drag] of a [Shield] reduces the [Speed] of the user while it is [Holstered] or [Equipped]. === Hardpoints === The [Hardpoints] of a [Shield] reflects how many [Mods] can be installed. See [[:Item#Mod]] for more information. === Upkeep === The [Upkeep] of a [Shield] is how expensive it is to maintain. [Upkeep] is paid at the start of every [Cycle], otherwise the [Shield] will cease to function. === Effects === The [Effects] of a [Shield] are the unique rules and effects it conveys to the [Entity] using the [Shield]. See the specific [Shield] for additional information. === Product Line === The Product Line is what corporation makes this specific line of [Shields]. There are always many competing products, and many of the Corporations have different versions, some similar, some wildy different. === Subtype === [Subtype] is a mechanical term, defining what type of an [Archetype] it is. This is mostly used to specify between different types of [Shields], most commonly by [Mods]. [Shields] come in [Light], [Medium], [Heavy] and [Industrial] [Subtypes]. === Armour (A) / Ward (W) / Resolve (R) === [Armour], [Ward] and [Resolve] are [Ratings], primarily used to [Mitigate] [Damage]. A [Shield] provides it's [Armour], [Ward] and [Resolve] to the [Entity] if it is [Equipped] or [Holstered]. === Clunk === The [Clunk] of a [Shield] reduces the [Evasion] of the user while it is [Holstered] or [Equipped]. === Value === The [Value] of a [Shield] reflects it's financial worth, in [Credits]. While various merchants and vendors may adjust the prices to acquire their goods, the cost to buy or sell a [Shield] is based on it's [Value]. === Traits === The [Traits] of a [Shield] are [Abilities]. They effect how it is used, or the [Entity] using the [Shield]. See the specific [Trait's] page for additional information. Find below links to all available [[:Items:Equipment:Shields#Shields|Shields]]. ==== Shields by Subtype ==== === Light Shields === * [[:Item:Equipment:Shield:Arcane Diffuser]] * [[:Item:Equipment:Shield:Buckler]] * [[:Item:Equipment:Shield:Clipboard]] === Medium Shields === * [[:Item:Equipment:Shield:Briefcase]] * [[:Item:Equipment:Shield:Energy Shield]] * [[:Item:Equipment:Shield:Mod-Shield]] * [[:Item:Equipment:Shield:Round Shield]] * [[:Item:Equipment:Shield:Ward Shield]] === Heavy Shields === * [[:Item:Equipment:Shield:Combat Barricade]] * [[:Item:Equipment:Shield:Ledger]] * [[:Item:Equipment:Shield:Spiked Shield]] * [[:Item:Equipment:Shield:Tome of Obligations]] * [[:Item:Equipment:Shield:Tower Shield]] === Industrial Shields === * [[:Item:Equipment:Shield:Tech Plate]] * [[:Item:Equipment:Shield:Welding Guard]]