====== Shields ======
[[:Items:Equipment:Shields#Shields|Shields]] are a type of [[:Items:Equipment]]. Not to be confused with the [[:Ratings:Barrier]] generating [[:Items:Gadgets:Gear|Flickerfields]], [[:Items:Equipment:Shields#Shields|Shields]] are your traditional hand held physical barricade that help block or deflect blows.\\
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|< - 18% 16% 13% 13% 13% 13% 12% >|
^Shield Name^^^^^^^^
^Product Line: [Corp Name] - Corp Marketing Slogan|||||||
^[[:Mechanic:Archetype]]| ArchetypeName || ^[[:Mechanic:Subtype]]| SubtypeName ||
^[[:Mechanic:Requirement]]^[[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Ward|W]] / [[:Mechanic:Rating:Resolve|R]]^[[:Mechanic:Drag]]^[[:Mechanic:Clunk]]^[[:Mechanic:Hardpoints]]^[[:Mechanic:Value]]^[[:Mechanic:Upkeep]]^
| [[:Character:Stat:Brawn]]: 0 | 0/0/0 | 0 | 0 | 0 | 000,000c | 000,000c |
^Traits|||||||
| Trait - 1, Trait - 2 & Trait - 3. |||||||
^Effects|||||||
|Effects and their descriptions|||||||
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[[:Item:Equipment:Shield|Shields]] serve as a unique type of [[:Item:Equipment]], providing some bonuses passively, even when [[:Mechanic:Holstered]] and further bonuses when [[:Mechanic:Equipped]] in a [[:Mechanic:Inventory:Hand Slot]]. Below you will find the necessary information to interpret the above table and how their various [[:Mechanci:Bonus|Bonuses]] work, so you can best use [[:Item:Shield|Shields]] in game.
=== Shield Name ===
The Shield Name is the name of the [Item]. This can be used to search the [Item] on the website.
=== Archetype ===
[Archetype] is a mechanical term, defining what type of [Item] it is. This is mostly used to specify between different types of [Items]. All [Shields] are the [Shield] [Archetype].
=== Requirements ===
The [Requirements] of a [Shield] are the [Stats] required to [Equip] or [Holster] the [Item]. This is typically [Brawn].
=== Drag ===
The [Drag] of a [Shield] reduces the [Speed] of the user while it is [Holstered] or [Equipped].
=== Hardpoints ===
The [Hardpoints] of a [Shield] reflects how many [Mods] can be installed. See [[:Item#Mod]] for more information.
=== Upkeep ===
The [Upkeep] of a [Shield] is how expensive it is to maintain. [Upkeep] is paid at the start of every [Cycle], otherwise the [Shield] will cease to function.
=== Effects ===
The [Effects] of a [Shield] are the unique rules and effects it conveys to the [Entity] using the [Shield]. See the specific [Shield] for additional information.
=== Product Line ===
The Product Line is what corporation makes this specific line of [Shields]. There are always many competing products, and many of the Corporations have different versions, some similar, some wildy different.
=== Subtype ===
[Subtype] is a mechanical term, defining what type of an [Archetype] it is. This is mostly used to specify between different types of [Shields], most commonly by [Mods]. [Shields] come in [Light], [Medium], [Heavy] and [Industrial] [Subtypes].
=== Armour (A) / Ward (W) / Resolve (R) ===
[Armour], [Ward] and [Resolve] are [Ratings], primarily used to [Mitigate] [Damage]. A [Shield] provides it's [Armour], [Ward] and [Resolve] to the [Entity] if it is [Equipped] or [Holstered].
=== Clunk ===
The [Clunk] of a [Shield] reduces the [Evasion] of the user while it is [Holstered] or [Equipped].
=== Value ===
The [Value] of a [Shield] reflects it's financial worth, in [Credits]. While various merchants and vendors may adjust the prices to acquire their goods, the cost to buy or sell a [Shield] is based on it's [Value].
=== Traits ===
The [Traits] of a [Shield] are [Abilities]. They effect how it is used, or the [Entity] using the [Shield]. See the specific [Trait's] page for additional information.
Find below links to all available [[:Items:Equipment:Shields#Shields|Shields]].
==== Shields by Subtype ====
=== Light Shields ===
* [[:Item:Equipment:Shield:Arcane Diffuser]]
* [[:Item:Equipment:Shield:Buckler]]
* [[:Item:Equipment:Shield:Clipboard]]
=== Medium Shields ===
* [[:Item:Equipment:Shield:Briefcase]]
* [[:Item:Equipment:Shield:Energy Shield]]
* [[:Item:Equipment:Shield:Mod-Shield]]
* [[:Item:Equipment:Shield:Round Shield]]
* [[:Item:Equipment:Shield:Ward Shield]]
=== Heavy Shields ===
* [[:Item:Equipment:Shield:Combat Barricade]]
* [[:Item:Equipment:Shield:Ledger]]
* [[:Item:Equipment:Shield:Spiked Shield]]
* [[:Item:Equipment:Shield:Tome of Obligations]]
* [[:Item:Equipment:Shield:Tower Shield]]
=== Industrial Shields ===
* [[:Item:Equipment:Shield:Tech Plate]]
* [[:Item:Equipment:Shield:Welding Guard]]