====== Staff ====== |< 100% 22% 22% 12% 22% 22% >| ^Staff^^^^^ ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] | ^[[Game_Mechanics:Definitions:Skill]]| [Magic] | ^[[Game_Mechanics:Definitions:Mastery]]| [Precision] | ^[[Game_Mechanics:Definitions:Value]]| 2,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 4 | 2D10 + Wits | 12 - 48 | - | 1 | ^Traits ||||| | [Fortuitous], [Magical] & [Two-Handed]. ||||| ^Effects||||| |While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Staff^^^^^ ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] | ^[[Game_Mechanics:Definitions:Skill]]| [Magic] | ^[[Game_Mechanics:Definitions:Mastery]]| [Precision] | ^[[Game_Mechanics:Definitions:Value]]| 8,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 8 | 4D10 + Wits | 15 - 60 | - | 1 | ^Traits ||||| | [Fortuitous], [Magical] & [Two-Handed]. ||||| ^Effects||||| |While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Staff^^^^^ ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] | ^[[Game_Mechanics:Definitions:Skill]]| [Magic] | ^[[Game_Mechanics:Definitions:Mastery]]| [Precision] | ^[[Game_Mechanics:Definitions:Value]]| 18,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 12 | 6D10 + Wits | 18 - 72 | - | 1 | ^Traits ||||| | [Fortuitous], [Magical] & [Two-Handed]. ||||| ^Effects||||| |While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Staff^^^^^ ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] | ^[[Game_Mechanics:Definitions:Skill]]| [Magic] | ^[[Game_Mechanics:Definitions:Mastery]]| [Precision] | ^[[Game_Mechanics:Definitions:Value]]| 32,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 16 | 8D10 + Wits | 21 - 84 | - | 1 | ^Traits ||||| | [Fortuitous], [Magical] & [Two-Handed]. ||||| ^Effects||||| |While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Staff^^^^^ ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] | ^[[Game_Mechanics:Definitions:Skill]]| [Magic] | ^[[Game_Mechanics:Definitions:Mastery]]| [Precision] | ^[[Game_Mechanics:Definitions:Value]]| 50,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 20 | 10D10 + Wits | 24 - 96 | - | 1 | ^Traits ||||| | [Fortuitous], [Magical] & [Two-Handed]. ||||| ^Effects||||| |While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| ==== Changelog ==== Version 0.5b - Apr 2026 * Lore added * Product Line changed to Elysian Green from Philo's Groove * Fortuitous - Injury * Added the Two-Handed Property