====== Scar ====== A [[:Mechanic:Conflict:Trauma:Scar|Scar]] is permanent psychological damage a [[:Character]] has accrued over time.\\ \\ [[:Mechanic:Conflict:Trauma:Scar|Scars]] unlike normal [[:Mechanic:Conflict:Trauma]] cannot be healed or removed.\\ \\ For each [[:Mechanic:Conflict:Trauma:Scar|Scar]] a [[:Character]] has the outcome of any [[:Mechanic:Conflict:Trauma]] [[:Mechanic:Roll:Test]] they generate is [[:Mechanic:General:Upgrade|Upgraded]]. \\ \\ [[:Mechanic:Conflict:Trauma:Scar|Scars]] [[:Mechanic:General:Stack]]. ==== Changelog ==== Version 0.5b - April 2026\\ * Flat integer Bonus changed to Upgrade.