====== Awesome X ====== **[[:Traits|Trait]]**\\ \\ While this [[:Items|Item]] is [[Game_Mechanics:Definitions:Equipped]], anytime you would deal [[:Game Mechanics:Damage:Strain Damage]] with [[:Game_Mechanics:Definitions:Ability|Abilities]] in a [Social Situation], you deal an additional X [[:Game Mechanics:Damage:Strain Damage]]. X is equal to the amount indicated in the [[:Game_Mechanics:Definitions:Ability]] name. \\ \\ **Note**: In the case of [[:Items]] with multiple [Mk's] choose the value corresponding to the [Mk] you have chosen.