====== Continuous ====== [[:Traits|Trait]]\\ \\ This is an [[:Game Mechanics:Definitions:Ability]] that effects how other [[:Game Mechanics:Definitions:Ability|Abilities]] can be used.\\ \\ If a [[Traits:Continuous]] [[:Game Mechanics:Definitions:Ability]] is used as your first [[:Game Mechanics:Actions|Action]], including [[:Game Mechanics:Actions:Quick Action]], per [[:Game Mechanics:Turn Order:Turn]], it is merely maintained, it isn't performed again. While it will still cost an [[:Ratings:Action Points|AP]] or [[:Ratings:Quick Action Points|QP]], but it won't cost any [[:Ratings:Mana]] and isn't counted for the purposes of triggering [[:Game Mechanics:Exhaustion]].\\ \\ Since it isn't activated or cast again, it can't be [Countered] or interacted with, as the effect is being maintained. The effect is assumed to have never ended.\\ \\ ==== Changelog ==== Version 0.5c - July 2026 * Wording Updated * No longer costs Mana if Continued * No longer can be Countered if Continued