Wild Evocation

Wild Evocation
Spell X Mana
You perform wild magic, in the form of a Spell like act. This Action can be used to perform any effect by magic that is Appropriate for a Spell. Discuss what feels Appropriate for the situation and agree on a DC for the effect, then roll a Magic Check or Attack, as Appropriate.

The DC should be based upon the rough power of the magical effect, 10 + 2*Rank, however it can be based on an Acquired Entity's Save, Defence or Ego, as Appropriate.

Example: If Johnny Tutorial were to attempt to dispel a magical effect, commonly a Rank 4 effect, then the DC would be 18 and the Mana cost would be 3.

If this Check or Attack is Successful, the magical effect is cast as normal. If the Check or Attack is a Failure, or the Spell is [Countered], you lose the Mana and suffer a Miscast.