Bonus Die are any non D20 die added to a Roll. There are a number of ways Bonus Die can be gained or affected, see below.
Proficiencies are a mechanic offered by Jobs and rarely by Races and Masteries that allow your Character to add their Job Die to Checks and Attacks.
Whenever a Character is Proficient in a Skill or a Rating you may add their Job Die to Checks and Attacks performed using that Skill or Rating.
A Job Die is the Bonus Die gained from ranking up in a Job that is then added when Proficient in Checks and Attacks or Resistant in Saves.
To Upgrade a Die you simply replace the indicated Die in the Pool with the next Die as per the following progression system:
| D4 | > | D6 | > | D8 | > | D10 | > | D12 |
|---|
If you have been granted an Upgrade but all of the Die in the Pool are already D12’s, then nothing happens. A Die cannot be Upgraded above D12.
Properties Such as Reliable and Exploding can modify or add Bonus Die should you be under their effects and meet their conditions.
Trait - Property
While under the effects of this Property, when rolling a D4, D6, D8, D10 or D12, you may Reroll Results of:
Please Note: As a helpful reminder, Reliable only applies to the lowest 25% of possible Results on a Die.
Trait - Property
While under the effects of this Property, whenever you would achieve a Result on a Die equal to the maximum that die can roll, such as an 8 on a D8 or 4 on a D4, you may add that Result to your Total twice.
Example: Rolling an 6 on a D6 under the effects of Exploding would cause you to add 12 to your Total.