| Powered Whatsit | ||||
|---|---|---|---|---|
| Archetype | [Tool] & [Weapon] | Subtype | [Industrial] | |
| Skill | Athletics | [Mastery] | [Melee] | |
| Value | - | Upkeep | - | |
| Requirement | Damage | [Range] | [Ammo] | Hardpoints |
| Brawn: 1 | 2D8 + Brawn | 1 | - | 2 |
| Traits | ||||
| Brutal, Close Combat, Fortuitous & Trusty. | ||||
| Effects | ||||
| A Powered Whatsit is unique to the creator. Therefore, it conveys Disadvantage to Checks and Attacks to any who would use it if they are not the Rigger that created it, nor can they gain the benefit of it's Trusty Property. In addition, all Riggers will know if a Powered Whatsit is being used by someone that did not create it. They will become upset, often objecting, sometimes violently. Fortuitous: When triggered, you may immediately cancel the Attack with this [Weapon] and inflict an Injury or [Malfunction] instead, as Appropriate. |
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