Staff

Staff
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 2,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 2D10 + Wits 12 - 48 - 1
Traits
[Fortuitous], [Magical] & [Two-Handed].
Effects
While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Staff
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 8,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 4D10 + Wits 15 - 60 - 1
Traits
[Fortuitous], [Magical] & [Two-Handed].
Effects
While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Staff
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 18,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 12 6D10 + Wits 18 - 72 - 1
Traits
[Fortuitous], [Magical] & [Two-Handed].
Effects
While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Staff
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 32,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 16 8D10 + Wits 21 - 84 - 1
Traits
[Fortuitous], [Magical] & [Two-Handed].
Effects
While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Staff
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 50,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 20 10D10 + Wits 24 - 96 - 1
Traits
[Fortuitous], [Magical] & [Two-Handed].
Effects
While this [Weapon] is [Equipped], you count as if you are also [Equipped] with a [Beat Stick].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Changelog

Version 0.5b - Apr 2026

  • Lore added
  • Product Line changed to Elysian Green from Philo's Groove
  • Fortuitous - Injury
  • Added the Two-Handed Property