Differences
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| items:weapons:unarmed [2025/04/29 10:08] – mentle | items:weapons:unarmed [2025/07/25 11:11] (current) – removed mentle | ||
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| - | ^ Unarmed | + | |
| - | |YoULLC - //Homegrown havoc, made by you, for you// | + | |
| - | |**Archetype**|Weapon|||**Subtype**|Natural||| | + | |
| - | |**Skill**|Versatile(See Below)|||**Mastery**|[[Masteries: | + | |
| - | | | **Requirements** | + | |
| - | |**Unarmed**| | + | |
| - | | **Weapon' | + | |
| - | |**Close Combat**|||||||| | + | |
| - | |//Trait// \\ You cannot make [[game_mechanics: | + | |
| - | |**Holstered**|||||||| | + | |
| - | |//Trait// \\ This Weapon does not require a [[: | + | |
| - | |**Versatile**|||||||| | + | |
| - | |//Trait// \\ This Weapon can be used as an [[: | + | |
| - | |**Balanced**|||||||| | + | |
| - | |//Trait// \\ This item can be duel wielded, one in each [[: | + | |
| - | |**Silenced**|||||||| | + | |
| - | |//Trait// \\ Conveys [[Game Mechanics: | + | |
| - | |**Stunning**|||||||| | + | |
| - | |//Trait// \\ When this Weapon deals Damage, once reduced by Armour and Barrier, the remainder may be dealt to Strain instead of Health.|||||||| | + | |
| - | |**Grappling**|||||||| | + | |
| - | |//Trait// \\ After a successful Attack with this Weapon, instead of dealing Damage, you may instead apply the Grappled or Held Conditions.|||||||| | + | |
