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Character

Character

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Items

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  • Apparel Mods
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Table of Contents

  • Traits
      • A
      • B
      • C
      • D
      • E
      • F
      • G
      • H
      • I
      • J
      • K
      • L
      • M
      • N
      • O
      • P
      • Q
      • R
      • S
      • T
      • U
      • V
      • W
      • X
      • Y
      • Z

Traits

Traits are passive Abilities commonly gained through Races, Jobs, Masteries, or conveyed through Equipped Items.

Traits are always active or active for a specified [Time Period] and affect the [Entity] they appear on such as Characters, [Vehicles] and Items.

See below a list of general Traits.

A

  • Ammunition
  • Arc
  • Armour Piercing
  • Artisinal Construction
  • Awesome X

B

  • Balanced
  • Blast
  • Brutal
  • Buckshot X
  • Bulky

C

  • Chaining X
  • Close Combat
  • Composure
  • Consumable
  • Console
  • Continuous
  • Cover X

D

  • Deploy
  • Disintegrating

E

  • Electronic
  • Exploding

F

  • Fine
  • Foundational Component
  • Four Handed
  • Full-Auto

G

  • Grappling

H

  • Handy - X
  • Hardened
  • Homing

I

  • Indirect
  • Indomitable
  • Invocation Focus X

J

  • Jacked

K

L

  • Light
  • Loud
  • Luddite

M

  • Maddening
  • Magical
  • Medicinal
  • Modular

N

  • Natural
  • Non-Lethal

O

P

  • Poise

Q

R

  • Reliable
  • Repeating
  • Rugged
  • Runes of Diffusal
  • Runes of Slaying

S

  • Scatter X
  • Setup X
  • Sheathed
  • Signature Range
  • Silenced
  • Spell Focus X
  • Stoic
  • Stressful
  • Stubborn
  • Stunning
  • Sturdy
  • Subtle

T

  • Tiring
  • Traumatic
  • Tripping
  • Trusty
  • Two-Handed

U

  • Unbreakable
  • Unique X
  • Unreliable
  • Unwieldy
  • Upgrading

V

  • Vicious
  • Versatile

W

X

Y

Z

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Site Navigation

  • Getting Started
  • The Golden Rules
  • The Universal Rules

Character

Character

  • Character Creation
  • Races
  • Jobs
  • Stats
  • Ratings
  • Skills

Items

Items

  • Apparel
  • Consumables
  • Equipment
  • Fascinators
  • Shields
  • Tools
  • Weapons
  • Gear
  • Mods
  • Apparel Mods
  • Equipment Mods
  • Shield Mods

Game Mechanics

Game Mechanics

  • Basic Abilities
  • Traits
  • Inventory
  • Tables
  • Masteries
  • Cyberware
  • Vehicles
  • Setting
  • Changelog and Patch Notes
Edit this page
traits.txt · Last modified: 2026/08/13 12:46 by ms_ash
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