====== Homing ====== **[[:Traits|Trait]].** \\ \\ When performing an [[:Game Mechanics:Attack]] with a [[:Items:Equipment:Weapons|Weapon]], [[:Game Mechanics:Spell]], [[:Game Mechanics:Invocation]], etc, with the [[:Traits:Homing]] [[[:Game Mechanics:Definitions:Ability]] against an [[:Game Mechanics:Definitions:Entity]] with the [[:Game Mechanics:Conditions:Marked]] [[:Game Mechanics:Conditions|Condition]], you can ignore [[:Game Mechanics:Terrain]] when determining [[:Mechanic:Affect]].\\ \\ In addition, the [[:Game Mechanics:Attack]] gains the [[:Game Mechanics:Definitions:Property:Advantage]] [[:Game Mechanics:Definitions:Property]].