Table of Contents
Test
Test is a mechanical term. It refers to anytime you would generate a Dice Pool that is not a Check, Attack or Save.
The following are common Tests you may generate, follow their links for their full page.
- [Initiative] - [Initiative] Tests are used to determine when a prepared Target can act in a Turn Order.
- [Reaction] - [Reaction] Tests are used to determine when an unprepared Target can act in a Turn Order.
- [Malfunction] - [Malfunction] Tests are used to determine how a [Vehicle] suffers temporary and lasting structural damage during a sustained battle.
The following pages have been transcluded for your viewing convenience.
Swagger
This page is under construction. Do not use the information within. Ask your GM or contact us at meatspacerpg+wiki@gmail.com for more info.
Swagger is a type of Test that can be generated. Swagger Tests are used to determine who in an Encounter presents as the bigger, tougher threat. Swagger is almost exclusively used when individual or groups of [Sapients] face off in agressive [Situations] flexing on each other with expensive suits, deadly looking weapons and overpowering natural charisma.
To generate a Swagger Test you must assemble a Dice Pool consisting of a D20, any Appropriate Bonus Dice, your Swagger Rating and any other Appropriate Static Modifiers.
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