Test
Test is a mechanical term. It refers to anytime you would generate a Dice Pool that is not a Check, Attack or Save.
The following are common Tests you may generate, follow their links for their full page.
- Initiative - Initiative Tests are used to determine when a Character can act in Character Order. Initiative Tests use either Reaction or Tempo as Appropriate
- Malfunction - Malfunction Tests are used to determine how a Vehicle suffers temporary and lasting structural damage during a sustained battle.
- Miscast - Miscast Tests are used to determine the outcomes of magical mishaps such as failed Invocations.
- Determination - Determination Tests are the most varied of tests and include determining Damage Totals, Ability outcomes and many others.
