Disrupted
Disrupted is an Affliction.
The Target can’t use [Energy] or Electronic Items until the start of their next Turn.
In addition, if the Target has a Technological Physiology they take D4 Strain or [Systems Damage], as Appropriate, per instance of Disrupted they are afflicted with.
This effect is applied at the start of the afflicted Target's Turn, then the number of instances is reduced by 1. Should a Target have 0 instances, they are no longer afflicted.
