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| basic_abilities:combat [2026/06/27 14:19] – created ms_wuntch | basic_abilities:combat [2026/07/08 15:02] (current) – ms_ash |
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| ^**Combat**^^^ | ^**Combat**^^^ |
| | [[:Game Mechanics:Actions:Action]] | | | | | [[:Game Mechanics:Actions:Action]] | | | |
| |Perform an [[:Game Mechanics:Attack]] with an [[Game Mechanics:Definitions:Equipped] [[:Items:Equipment:Weapons|Weapon]] against a [[Game Mechanics:Definitions:Perceived]] [[Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success and Failure:Success|Successful]], deal the [[:Items:Equipment:Weapons|Weapon’s]] [[Game Mechanics:Definitions:Damage]] to the [[Game Mechanics:Definitions:Target]]. \\ | |Perform an [[:Game Mechanics:Attack]] with an [[Game Mechanics:Definitions:Equipped]] [[:Items:Equipment:Weapons|Weapon]] against an [[Game Mechanics:Acquired]] [[Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success and Failure:Success|Successful]], deal the [[:Items:Equipment:Weapons|Weapon’s]] [[Game Mechanics:Damage]] to the [[Game Mechanics:Definitions:Target]]. \\ \\ Uses 1 [[:Game Mechanics:Definitions:Ammo]], as [[Game Mechanics:Definitions:Appropriate]].||| |
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| Uses 1 [[:Game Mechanics:Definitions:Ammo]], as [[Game Mechanics:Definitions:Appropriate]].||| | |
| </WRAP> | </WRAP> |