Differences
This shows you the differences between two versions of the page.
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| basic_abilities:staunch [2026/06/27 18:02] – created ms_wuntch | basic_abilities:staunch [2026/06/27 18:02] (current) – ms_wuntch |
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| ^**Staunch**^^^ | ^**Staunch**^^^ |
| | [[:Ratings:Swagger]] [[:Game Mechanics:Ritual]]; 80/[[:Game Mechanics:Actions:Action]] | | | | | [[:Ratings:Swagger]] [[:Game Mechanics:Ritual]]; 80/[[:Game Mechanics:Actions:Action]] | | | |
| |A mutually [[:Game Mechanics:Definitions:Perceived]] [[:Game Mechanics:Definitions:Character]] suffers D10 [[:Game Mechanics:Damage:Strain Damage]].\\ \\ In addition, if the [[:Basic Abilities:Staunch]] [[:Game Mechanics:Ritual]] is performed in a [Social] [Situation], you add your [[:Stats:Panache]] to the [[:Game Mechanics:Damage]].\\ \\ Furthermore, if you attempt to [[:Basic Abilities:Staunch]] a [Beast], [Spirit], [Demon] or [Undead], use [[:Ratings:Presence]], instead of [[:Ratings:Swagger]]. | |A mutually [[:Game Mechanics:Definitions:Perceived]] [[:Game Mechanics:Definitions:Character]] suffers D10 [[:Game Mechanics:Damage:Strain Damage]].\\ \\ In addition, if the [[:Basic Abilities:Staunch]] [[:Game Mechanics:Ritual]] is performed in a [Social] [Situation], you add your [[:Stats:Panache]] to the [[:Game Mechanics:Damage]].\\ \\ Furthermore, if you attempt to [[:Basic Abilities:Staunch]] a [Beast], [Spirit], [Demon] or [Undead], use [[:Ratings:Presence]], instead of [[:Ratings:Swagger]].||| |
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| </WRAP> | </WRAP> |