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basic_abilities [2026/06/27 14:14] – [Basic Abilities] ms_wuntchbasic_abilities [2026/08/07 10:06] (current) – [List of Basic Abilities] ms_wuntch
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 ====== Basic Abilities ====== ====== Basic Abilities ======
-<WRAP warning centeralign> +
-**This page is under construction. Do not use the information within. Ask your GM or contact us at meatspacerpg+wiki@gmail.com for more info.** +
-</WRAP>+
 [[:Basic Abilities]] are a category of [[:Game Mechanics:Definitions:Ability]]. They are general [[:Game Mechanics:Definitions:Ability|Abilities]] that all [[:Game Mechanics:Definitions:Character|Characters]] can use. These [[:Game Mechanics:Definitions:Ability|Abilities]] should facilitate any action a  [[:Game Mechanics:Definitions:Character|Characters]] may perform\\ [[:Basic Abilities]] are a category of [[:Game Mechanics:Definitions:Ability]]. They are general [[:Game Mechanics:Definitions:Ability|Abilities]] that all [[:Game Mechanics:Definitions:Character|Characters]] can use. These [[:Game Mechanics:Definitions:Ability|Abilities]] should facilitate any action a  [[:Game Mechanics:Definitions:Character|Characters]] may perform\\
 \\ \\
- When reading an [[:Game Mechanics:Definitions:Ability]], they use the following format: + When reading an [[:Game Mechanics:Definitions:Ability]], they use the following format:\\ 
-<WRAP center 700px> +\\ 
-|< - 25% 50% 25%>| +{{ :wiki:ability_explainer.png?nolink |}} 
-^**Name**^^^ +
-|  **Action type**  |  **Traits**  |  **Additional Costs** +
-|  \\ \\ **Effect** \\ \\    ||+
-</WRAP>+
 <WRAP group> <WRAP group>
 <WRAP column half centeralign> <WRAP column half centeralign>
-**I** - The name of the [[:Game Mechanics:Definitions:Ability]].\\ +**A** - The name of the [[:Game Mechanics:Definitions:Ability]].\\ 
-**II** - The type of [[:Game Mechanics:Actions|Action]] or [Ritual] the [[:Game Mechanics:Definitions:Ability]] is.\\ +**B** - The type of [[:Game Mechanics:Actions|Action]] or [[:Game Mechanics:Definitions:Ability:Ritual]] the [[:Game Mechanics:Definitions:Ability]] is.\\ 
-**III** - The [[:Traits]] the [[:Game Mechanics:Definitions:Ability]] has.\\+**C** - The [[:Traits]] the [[:Game Mechanics:Definitions:Ability]] has.\\
 </WRAP> </WRAP>
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-**IV** - Any additional costs the [[:Game Mechanics:Definitions:Ability]] may have, such as [[:Ratings:Mana]].\\ +**D** - Any additional costs the [[:Game Mechanics:Definitions:Ability]] may have, such as [[:Ratings:Mana]].\\ 
-**V** - The effects of the [[:Game Mechanics:Definitions:Ability]].+**E** - The effects of the [[:Game Mechanics:Definitions:Ability]].
 </WRAP> </WRAP>
 </WRAP> </WRAP>
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   * [[:Basic Abilities:Recall Info]]   * [[:Basic Abilities:Recall Info]]
   * [[:Basic Abilities:Hide]]   * [[:Basic Abilities:Hide]]
 +  * [[Mechanic:Basic Ability:Hack]]
 </WRAP> </WRAP>
 <WRAP quarter column> <WRAP quarter column>
   * [[:Basic Abilities:Ready]]   * [[:Basic Abilities:Ready]]
   * [[:Basic Abilities:Delay]]   * [[:Basic Abilities:Delay]]
 +  * [[Mechanic:Basic Ability:Codesplice]]
 </WRAP> </WRAP>
 <WRAP quarter column> <WRAP quarter column>
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 ==== Mechanised Abilities ==== ==== Mechanised Abilities ====
   * [[:Basic Abilities:Traverse]]   * [[:Basic Abilities:Traverse]]
-  * [[:Basic Abilities:Turn]]+  * [[:Basic Abilities:Reface]]
   * [[:Basic Abilities:Disconnect Component]]   * [[:Basic Abilities:Disconnect Component]]
   * [[:Basic Abilities:Reconnect Component]]   * [[:Basic Abilities:Reconnect Component]]