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This is an old revision of the document!


Basic Abilities

This page is under construction. Do not use the information within. Ask your GM or contact us at meatspacerpg+wiki@gmail.com for more info.

Basic Abilities are a category of Ability. They are general Abilities that all Characters can use. The following is the full list of Basic Abilities available.

List of Basic Abilities

General Abilities

  • Move
  • Interaction
  • Minor Interaction
  • Stand
  • Hide
  • Ready
  • Equip/Unequip
  • Manage Bags
  • Drop Item
  • CodeSplice

Combat Abilities

  • Combat
  • Dodge
  • Shuffle
  • Opportunity Attack
  • Intercept
  • Reload
  • Go to Ground
  • First Aid
  • Field Repair
  • Disrupt

Social Abilities

  • Help
  • Recall Info
  • Barb
  • Staunch
  • Deflect
  • Speak
  • Reply
  • Deep Breath
  • Steel

Mystical Abilities

  • Cantrip
  • Wild Magic - Sense
  • Wild Magic - Smite
  • Wild Magic - Evocation
  • Wild Magic - Invocation
  • Counterspell
  • Lucky Break
  • Mettle
  • Scramble
  • "Not Today!"
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Site Navigation

  • Getting Started
  • The Golden Rules
  • The Universal Rules

Character

Character

  • Character Creation
  • Races
  • Jobs
  • Stats
  • Ratings
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Items

Items

  • Apparel
  • Consumables
  • Equipment
  • Fascinators
  • Shields
  • Tools
  • Weapons
  • Gear
  • Mods
  • Apparel Mods
  • Equipment Mods
  • Shield Mods

Game Mechanics

Game Mechanics

  • Basic Abilities
  • Traits
  • Inventory
  • Tables
  • Masteries
  • Cyberware
  • Vehicles
  • Setting
  • Changelog and Patch Notes
Edit this page
basic_abilities.1782454102.txt.gz · Last modified: 2026/06/26 16:08 by ms_wuntch
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