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| character [2026/06/10 10:08] – ms_wuntch | character [2026/08/04 14:22] (current) – [Character Features] ms_wuntch |
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| ====== Character ====== | ====== Character ====== |
| In Meat Space a [[:Character#Character|Character]] is your vessel for interacting with the world. | [[:Character]] is both a categorical and mechanical term. Categorically [[:Character|Characters]] are any non-[Vehicular] [[:Mechanic:Entity]], most commonly [Sapient], [Beast] and [Spirit] [[:Mechanic:Entity|Entities]]. Mechanically [[:Character|Characters]] are the vessels through which [[:Mechanic:Player|Players]] can interact with the world of Meat Space and each other through roleplay and mechanics. \\ |
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| | Categorically, the term [[:Character]] appears in [[:Mechanic:Ability|Abilities]] and rules to define what can be [[Mechanic:Target|Targeted]], affected, or otherwise interacted with.\\ |
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| | Mechanically, [[:Character|Characters]] are controlled by [[:Mechanic:Player|Players]] and have a number of inherent features, such as [[:Character:Stat|Stats]], [[:Character:Rating|Ratings]], [[:Character:Race]] and [[:Character:Job|Jobs]]. The full list of features a [[:Character]] possesses is shown below. \\ |
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| | Unless otherwise specified [[:Mechanic:Cast Character|Cast Characters]] are [Sapient] [[:Mechanic:Entity|Entities]].\\ |
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| | To create your own playable [[:Character|Character]], see [[:Character:Character Creation]]. |
| | ====== Character Features ====== |
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| ====== Character creation ====== | [[:Character|Characters]] gain the following core features, unless otherwise specified. For a more detailed description, click the links below to visit their pages, or scroll below: |
| To make a [[:Character#Character|Character]] head over to [[:Character:Character Creation]]. | |
| | <WRAP group> |
| | <WRAP column third centeralign> |
| | **[[:Character:Cyberware Slot|Cyberware Slots]]** and **[[:Mechanic:Hardpoint|Hardpoints]]**\\ |
| | How much technology a [[:Character]] can merge with their form and where.\\ |
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| | **[[:Character:Job]]**\\ |
| | The professional skill set learned by a [[:Character]].\\ |
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| | **[[:Character:Race]]**\\ |
| | The background and tangible form of a [[:Character]]. |
| | </WRAP> |
| | <WRAP column third centeralign> |
| | **[[:Character:Exhaustion]]**\\ |
| | The strain suffered by a [[:Character]] from rapid and repetitive actions. \\ |
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| | **[[:Mastery|Masteries]]**\\ |
| | A [[:Character|Character's]] more specialised knowledge and unique abilities.\\ |
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| | **[[:Character:Rating|Ratings]]**\\ |
| | How a [[:Character|Character's]] attributes are expressed through mechanics.\\ |
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| | **[[:Character:Stat|Stats]]**\\ |
| | How strong or weak a [[:Character|Character's]] mental, physical and mystical attributes are. |
| | </WRAP> |
| | <WRAP column third centeralign> |
| | **[[:Character:Inventory]]**\\ |
| | How much and where a [[:Character]] can store and wear things on themselves.\\ |
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| | **[[:Character:Morale]]**\\ |
| | How keen a [[:Character]] is to be in their current situation. \\ |
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| | **[[:Character:Skill|Skills]]**\\ |
| | How well a [[:Character|Character's]] general learning and broader knowledge is applied. |
| | </WRAP> |
| | </WRAP> |
| | **Please Note**: While all [[:Character|Characters]] gain these features, certain [[:Mechanic:Entity|Entities]] may have [[:Mechanic:Ability|Abilities]] that cause them to lose or alter them in different ways. How an [[:Mechanic:Entity]] alters these features will be outlined in its [[:Character:Race]] and/or [[:Character:Job]] [[:Mechanic:Ability|Abilities]]. In the case of certain [[Mechanic:Non-Cast Character|Non-Cast Characters]] or [[:Character:Job:Tamer:Kindred Spirit|Kindred Spirits]] that have their own pages, these [[:Mechanic:Ability|Abilities]] are listed on those pages. \\ |
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| | ===== Cyberware Slots ===== |
| | {{page>[[:Character:Cyberware Slot]]&noheader&inline}} |
| | ===== Exhaustion ===== |
| | {{page>[[:Character:Exhaustion]]&noheader&inline}} |
| | ===== Inventory ===== |
| | {{page>[[:Character:Inventory]]&noheader&inline}} |
| | ===== Job ===== |
| | {{page>[[:Character:Job]]&noheader&inline}} |
| | ===== Masteries ===== |
| | {{page>[[:Mastery]]&noheader&inline}} |
| | ===== Morale ===== |
| | {{page>[[:Character:Morale]]&noheader&inline}} |
| | ===== Race ===== |
| | {{page>[[:Character:Race]]&noheader&inline}} |
| | ===== Ratings ===== |
| | {{page>[[:Character:Rating]]&noheader&inline}} |
| | ===== Skills ===== |
| | {{page>[[:Character:Skill]]&noheader&inline}} |
| | ===== Stats ===== |
| | {{page>[[:Character:Stat]]&noheader&inline}} |
| | ====== Playing With Characters ====== |
| | This section provides additional information for using [[:Character|Characters]] during play. It expands on the rules with advice, examples and context to help you make informed choices about what [[:Character|Characters]] can do, what they're made of and how they operate in a campaign. It also provides in-universe context, but does not introduce additional mechanics.\\ |
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| | <WRAP centeralign warning> |
| | **This section is planned but has not yet been written - AAXW!**\\ |
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| | **Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.** |
| | </WRAP> |
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