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| character [2026/08/04 13:23] – [Character] ms_wuntch | character [2026/08/04 14:22] (current) – [Character Features] ms_wuntch |
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| ====== Character ====== | ====== Character ====== |
| [[:Character]] is a categorical term. [[:Character|Characters]] are any non-[Vehicular] [[:Mechanic:Entity]], most commonly [Sapient], [Beast] and [Spirit] [[:Mechanic:Entity|Entities]]. [[:Character|Characters]] are the vessels through which [[:Mechanic:Player|Players]] can interact with the world of Meat Space and each other through roleplay and mechanics. \\ | [[:Character]] is both a categorical and mechanical term. Categorically [[:Character|Characters]] are any non-[Vehicular] [[:Mechanic:Entity]], most commonly [Sapient], [Beast] and [Spirit] [[:Mechanic:Entity|Entities]]. Mechanically [[:Character|Characters]] are the vessels through which [[:Mechanic:Player|Players]] can interact with the world of Meat Space and each other through roleplay and mechanics. \\ |
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| [[:Character|Characters]] are controlled by [[:Mechanic:Player|Players]] and have a number of inherent features, such as [[:Character:Stat|Stats]], [[:Character:Rating|Ratings]], [[:Character:Race]] and [[:Character:Job|Jobs]]. The full list of features a [[:Character]] possesses is shown below. Anything that can [[Mechanic:Target]] or otherwise interact with an [[Mechanic:Entity]], can do so to a [[:Character]] \\ | Categorically, the term [[:Character]] appears in [[:Mechanic:Ability|Abilities]] and rules to define what can be [[Mechanic:Target|Targeted]], affected, or otherwise interacted with.\\ |
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| To create your own [Sapient] [[:Character|Character]], see [[:Character:Character Creation]]. | Mechanically, [[:Character|Characters]] are controlled by [[:Mechanic:Player|Players]] and have a number of inherent features, such as [[:Character:Stat|Stats]], [[:Character:Rating|Ratings]], [[:Character:Race]] and [[:Character:Job|Jobs]]. The full list of features a [[:Character]] possesses is shown below. \\ |
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| | Unless otherwise specified [[:Mechanic:Cast Character|Cast Characters]] are [Sapient] [[:Mechanic:Entity|Entities]].\\ |
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| | To create your own playable [[:Character|Character]], see [[:Character:Character Creation]]. |
| ====== Character Features ====== | ====== Character Features ====== |
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| [[:Character|Characters]] gain the following core features, unless otherwise specified. For a more detailed description, click the links below to visit their pages, or scroll below for more information: | [[:Character|Characters]] gain the following core features, unless otherwise specified. For a more detailed description, click the links below to visit their pages, or scroll below: |
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| <WRAP group> | <WRAP group> |
| </WRAP> | </WRAP> |
| </WRAP> | </WRAP> |
| **Please Note**: While all [[:Character|Characters]] gain these features, certain [[:Mechanic:Entity#Entity Types]] may lose or alter them in different ways.\\ | **Please Note**: While all [[:Character|Characters]] gain these features, certain [[:Mechanic:Entity|Entities]] may have [[:Mechanic:Ability|Abilities]] that cause them to lose or alter them in different ways. How an [[:Mechanic:Entity]] alters these features will be outlined in its [[:Character:Race]] and/or [[:Character:Job]] [[:Mechanic:Ability|Abilities]]. In the case of certain [[Mechanic:Non-Cast Character|Non-Cast Characters]] or [[:Character:Job:Tamer:Kindred Spirit|Kindred Spirits]] that have their own pages, these [[:Mechanic:Ability|Abilities]] are listed on those pages. \\ |
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| ===== Cyberware Slots ===== | ===== Cyberware Slots ===== |
| This section provides additional information for using [[:Character|Characters]] during play. It expands on the rules with advice, examples and context to help you make informed choices about what [[:Character|Characters]] can do, what they're made of and how they operate in a campaign. It also provides in-universe context, but does not introduce additional mechanics.\\ | This section provides additional information for using [[:Character|Characters]] during play. It expands on the rules with advice, examples and context to help you make informed choices about what [[:Character|Characters]] can do, what they're made of and how they operate in a campaign. It also provides in-universe context, but does not introduce additional mechanics.\\ |
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| <WRAP center align warning> | <WRAP centeralign warning> |
| **This section is planned but has not yet been written - AAXW!**\\ | **This section is planned but has not yet been written - AAXW!**\\ |
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