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Character
Character is a categorical term. Characters are any non-[Vehicular] Entity, most commonly [Sapient], [Beast] and [Spirit] Entities. Characters are controlled by Players and have a number of inherent features such as Stats, Ratings, Race and Jobs.
Please Note: When Characters are reffered to it is most often a [Sapient] Cast Character.
The following are brief descriptions of the core features of Characters, click on their links for their full page.
- Race - A Character's Race is their makeup and orgins. It offers them their physical and cultural backgrounds as well as unique Abilities.
- Stats - A Character's Stats are their physical, mental and mystical attributes. Stats are how a Character is leans towards being strong, agile, smart or magically inclined.
- Skills - A Character's Skills are the other half of how their Stats are represented in practice. Skills are the learned application of a Character's physical and mental attributes over the course of their life.
Characters gain the following core features, unless otherwise specified. Check their individual Abilities for more information:
- [Stats] -
- [Ratings] -
- [Skills] -
- [Masteries] - A Character's [Masteries] are their unique specialisations and how they set themselves apart from others. A [Mastery] offers unique and niche Abilities that come in to play whever that [Mastery] may apply.
- [Inventory] - A Character's [Inventory] is how they wield and carry their Items. [Inventories] vary between Characters based on their physical make up, Abilities or other Items; those with more arms or the knowledge to spread weight more evenly will generally have larger [Inventories].
- [Cyberware Slots and Hardpoints] -
- [Exhaustion] -
- [Morale] -
For how to make your own Character, see Character Creation
