Differences
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| Next revision | Previous revision |
| cyberware:adamantine_core [2025/07/13 13:39] – created mentle | cyberware:adamantine_core [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
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| ^ Adamantine Core ^^^^ | ^ Adamantine Core ^^^^ |
| ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||| | ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|15,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|10c| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|15,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Core| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ |
| | 5 | 5 | 5 || | | 5 | 5 | 5 || |
| ^Traits |||| | ^Traits |||| |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||| | | - |||| |
| ^Effects|||| | ^Effects|||| |
| |Your Temporary [[:Game_Mechanics:Injuries]] and <wrap preview>[[:Game_Mechanics:Definitions:Wound|Wounds]]</wrap> grant a +5 to Injuries instead of +10.|||| | |Your Temporary [[:Game_Mechanics:Injuries]] and <wrap preview>[[:Game_Mechanics:Definitions:Wound|Wounds]]</wrap> grant a +5 to Injuries instead of +10.|||| |
| </WRAP> | </WRAP> |
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