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cyberware:aquatic_fins [2025/10/05 11:40] – removing semicolons from headings mentlecyberware:aquatic_fins [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c|
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Leg| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Leg|
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  1  |  2  |  1  || |  1  |  2  |  1  ||
 ^Traits |||| ^Traits ||||
 |  -  |||| |  -  ||||
 ^Effects|||| ^Effects||||
-|You gain the [[:Game_Mechanics:Movement_Types:Liquidic]] Movement type. In addition, reduce your [[:Shortcuts#Speed]] by 1 (to a minimum of 1).||||+|You gain the [[:Game_Mechanics:Movement_Types:Liquidic]] Movement type. In addition, reduce your [[:Ratings:Speed]] by 1 (to a minimum of 1).||||
 </WRAP> </WRAP>