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cyberware:auto-arcane_reservoir [2025/07/16 09:50] mentlecyberware:auto-arcane_reservoir [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 <WRAP center 700px> <WRAP center 700px>
 ^  Auto-Arcane Reservoir  ^^^^ ^  Auto-Arcane Reservoir  ^^^^
-^corpname|||| +^[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|500,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|100c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|100c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|xyztype+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  2  |  5  |  2  || |  2  |  5  |  2  ||
 ^Traits |||| ^Traits ||||
 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||
 ^Effects|||| ^Effects||||
-|When you reach 0 [[:Shortcuts#Mana]], or lower, immediately gain 2D4 Mana and take that much True Damage. (//This is not a Once per Encounter Ability//).||||+|When you reach 0 [[:Ratings:Mana]], or lower, immediately gain 2D4 Mana and take that much True Damage. (//This is not a Once per [[:Game_Mechanics:Encounter]] Ability//).||||
 </WRAP> </WRAP>