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cyberware:beauty_package [2025/07/12 11:55] – updating to linked mentlecyberware:beauty_package [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ^  Beauty Package  ^^^^ ^  Beauty Package  ^^^^
 ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|50,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|50,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>:|Cyberware^Subtype|Dermal| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  2  |  5  |  -  || |  2  |  5  |  -  ||
 ^Traits |||| ^Traits ||||
 |  -  |||| |  -  ||||
 ^Effects|||| ^Effects||||
-|You gain [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] on any [[:Game_Mechanics:Check]], [[:Game_Mechanics:Attacks|Attack]] or [[:Game_Mechanics:Save]] where being beautiful would be advantageous and [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] when it would be disadvantageous,as appropriate. In addition, If you would already have Advantage or Disadvantage, then you gain the effects of the <wrap preview>[[:Traits:Reliable Die]]</wrap> or <wrap preview>[[:Traits:Unreliable_Die]]</wrap> Properties, as appropriate.||||+|You gain [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] on any [[:Game_Mechanics:Check]], [[:Game_Mechanics:Attacks|Attack]] or [[:Game_Mechanics:Save]] where being beautiful would be advantageous and [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] when it would be disadvantageous,as [[:Game_Mechanics:Definitions:Appropriate]]. In addition, If you would already have Advantage or Disadvantage, then you gain the effects of the <wrap preview>[[:Traits:Reliable]]</wrap> or <wrap preview>[[:Traits:Unreliable]]</wrap> Properties, as [[:Game_Mechanics:Definitions:Appropriate]].||||
 </WRAP> </WRAP>