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Blast Knucks
| Blast Knucks | ||||
|---|---|---|---|---|
| V.M.G - Get fracked or get fucked! | ||||
| Cost | 20,000c | Upkeep | 500c | |
| Archetype: | Cyberware | Subtype: | Arm | |
| Damage | Range | Cyberware Hard Point Tax | Ward Tax | Mana Tax |
| 2D8 + Brawn | 1 | 3 | 4 | 2 |
| Traits | ||||
| Close Combat, Loud, Blast, Vicious | ||||
| Effects | ||||
| Gain the Blast Knucks Ability Blast Knucks Action Once per Encounter, you may make two Athletics Attacks against a Perceived target with the Blast Knucks. Additionally, instead of making these Attacks, you can use the Blast Knucks in the same way as a Breaching Charge, but ignoring the effects of the Dangerous Property. This use is instead of the above, and thus, you can only use this Cyberware once per Encounter, either as a pair of Attacks or as a Breaching Charge. For the purposes of using this Cyberware, it counts as Both a Meat and Explosives Weapon. |
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