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| cyberware:decorum_perceptor_package [2025/07/12 12:47] – putting semicolon in link mentle | cyberware:decorum_perceptor_package [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
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| ====== Decorum Perceptor Package ====== | ====== Decorum Perceptor Package ====== |
| ==== Mark 1 ==== | |
| <WRAP center 700px> | <WRAP center 700px> |
| ^ Decorum Perceptor Package Mark 1 ^^^^ | |< - 20% 15% 15% 15% 20% 15%>| |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||| | ^ Decorum Perceptor Package ^^^^^^ |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|45c| | ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Sensory| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | 1 | 1 | - || | | Mk. 1 | 1 | 1 | - | 10,000c | 45c | |
| ^Traits |||| | | Mk. 2 | 1 | 2 | 1 | 80,000c | 30c | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||| | | Mk. 3 | 1 | 3 | 2 | 270,000c | 15c | |
| ^Effects|||| | ^Traits |||||| |
| |Upgrade your [[:Game_Mechanics:Perceptions#Social]] Perception once. This Cyberware can not Upgrade your Perception to Flawless.|||| | | <wrap preview>[[:Traits:Electronic]]</wrap> |||||| |
| </WRAP> | ^Effects|||||| |
| ==== Mark 2 ==== | |Upgrade your [[:Game_Mechanics:Perceptions#Social]] Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.|||||| |
| <WRAP center 700px> | |
| ^ Decorum Perceptor Package Mark 2 ^^^^ | |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|80,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|30c| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Sensory| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | |
| | 1 | 2 | 1 || | |
| ^Traits |||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||| | |
| ^Effects|||| | |
| |Upgrade your [[:Game_Mechanics:Perceptions#Social]] Perception twice. This Cyberware can not Upgrade your Perception to Flawless.|||| | |
| </WRAP> | |
| ==== Mark 3 ==== | |
| <WRAP center 700px> | |
| ^ Decorum Perceptor Package Mark 3 ^^^^ | |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|270,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|15c| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Sensory| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | |
| | 1 | 3 | 2 || | |
| ^Traits |||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||| | |
| ^Effects|||| | |
| |Upgrade your [[:Game_Mechanics:Perceptions#Social]] Perception thrice. This Cyberware can not Upgrade your Perception to Flawless.|||| | |
| </WRAP> | </WRAP> |
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